Welcome to Hand & Foot
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To create a new game, just leave Game ID empty and it will display after login. Then share the ID with a friend so they can login to your game.
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Create a free CaardCluub account here. Your email address will never be shared with anyone. It will only be used to send you very infrequent information on planned upgrades or downtime for this game.
New visitors must first register for a free account. For general rules, visit www.pagat.com/rummy/handfoot.html. This version has its own House Rules, which will display after you login to your Table device.

This game supports 2 opposing players, or 2 equal-sized teams of 2 or 3 partners, but not an odd number of players.

This game displays on 2 web browsers, one for the private Player role & one for the public Table role:


This game works best using the latest Chrome or Safari web browsers. If your device loses connectivity during the game, just restart your web browser and login again to rejoin your game.

Try other CaardCluub games:
Euchre
Pinochle
Rummy

If you have any questions or comments, please send an email to caardcluub@gmail.com

Hand & Foot

Joker's
edition






House Rules
  • Jokers & Deuces are wild. All others cards are natural.
  • A pile of exactly 7 melded cards mints you a new book.
  • Books must contain more naturals than wild cards.
  • A book of natural Aces = 1000 pts; natural Sevens = 1500 pts.
  • You need at least one clean and one dirty book before going out.
  • You may meld exactly 3 Black Three's just before discarding to go out.
  • You may draw the top discard if you can meld it with 2 naturals of matching rank.
  • If your opponent goes out before you mint a dirty or clean book, all meld for the round is negative.
  • For questions/comments, please send an email to caardcluub@gmail.com